This is great information and I'm very excited to see it in such a structured form. There is an enormous amount of food for thought available here for the amateur designer. I will be revisiting this regularly while scripting macros for a group of the-old-way-is-good-enough-for-me coworkers (the amount of resources and time wasted by their current methods are staggering). I feel fortunate to have this as a casual reference to spark new thoughts - my design partner and I often discuss influencing user behavior for their own benefit. We know how we'd like them to do things, but finding the right balance between gentle persuasion and a grating, controlled interface can be a challenge in some situations.
Are the naysayers here designers themselves that feel threatened by this simplified information or simply people that don’t design at all and think that producing a flawless final product on the first go is as easy as their morning deuce?
Are the naysayers here designers themselves that feel threatened by this simplified information or simply people that don’t design at all and think that producing a flawless final product on the first go is as easy as their morning deuce?