almost all the videos on there seem to be aesthetically derived from CGI processes...why should anyone's 'synaesthetic' (real or cultural) experience be abstract, polymorphous, 3 dimensional and seemingly a-material? don't sounds have a material progenitor - wood, steel, strings, brass? i know the music is electronica, but there's a pseudo-real typology to the sound pallets being used in most electronica by and large. maybe that's just my foible... on headphones there's little attention paid to stereo imaging with regards to correlating visual image as well. it all feels a bit presumptuous and software led. pretty though.
since most serious or fatal head injuries are caused by car accidents (at least in the u.k anyway), i personally feel that everybody in cars should be made to wear helmets as well. what's that i hear you cry?...
on headphones there's little attention paid to stereo imaging with regards to correlating visual image as well. it all feels a bit presumptuous and software led. pretty though.