It's safe to say video game sprites weren't meant to faithfully represent what the characters would look like in real life, game designers were just doing the best they could with so few pixels while trying to keep their characters visually interesting.
Sprites are better off in 2D, and as illustrator Scott Johnson demonstrates when you try to bring those 8-bit sprites into any sort of three dimensional space you end up with a total horrorshow:
It would have been mighty hard to root for characters that look like they just crawled out of a radioactive swamp, although there's still something cute about little misshapen Link.
-Via Nerd Approved
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http://www.nkhstudio.com/pages/amen_mp4.html
Poeme electronique by Edgard Varese is reported to have been organized similarly (it was performed inside the Philips Pavilion, designed by Le Corbusier, who is well known to have made use of the GM/GS in his architecture).
It works well for musicians as it is not in the "normal" 1/2 or 1/3 proportion that most metrical music is written in.
What does it mean? That she's not good at funk music?
it's all BS.
its a wing of the pythagorean 'harmony of the spheres' school of musicology and its numerous descendants (which 99% of the world's music has nothing to do with - can somebody supply some golden section/non golden section statistics for the worlds music please?)
http://www.youtube.com/watch?v=5SaFTm2bcac
http://www.youtube.com/watch?v=5SaFTm2bcac