It was a great idea to make a stunt video that shows what video game combat would look like in real life, and it makes for an action packed minute-and-a-half. But why do the bad guys always stand around, waiting for their turn to face the character instead of just mobbing them en masse?
And why does kicking ass mean characters fly through the air, throwing flying punches and other equally ineffective moves? Oh well, please excuse my criticisms and enjoy this video showing what Catwoman would look like kicking some street thug tail.
--via ComicsAlliance
There's always too much classroom "cooperation" with the teacher/sparring partner, but I've seen it done against 2-3 people in Aikido class.
Part of the idea is to get out of the circle and use the badguys to block each other.
I would imagine if this were done seriously, the silly Jackie Chan a**-clownery would be out & one of the first things you'd do is to hit each person you encounter with something designed to maim & disable, not 8 punches to the chest or attempt a 1-punch knockout.
But ever since "Alias", I guess, since when has "Chick-Fu" ever been realistic?